You'll occasionally be asked questions or given commands by the surviving astronaut, and you chose how to respond. Through the cameras, you interact with various technology and station systems within your line of sight. You do this by jumping between different surveillance cameras (a la Five Nights at Freddy's, but, you know, with ambitions of being more than just a random jump-scare-generator). Think along the lines of playing as the HAL 9000 from 2001: A Space Odyssey, or as Kevin Spacey's character in the movie Moon. Something goes wrong, the crew are all missing and possibly dead, and you help the sole survivor try to find the remaining crew and piece together what happened to the station. The game is presented as a sort-of found-footage narrative (think along the lines of the Apollo 18 horror movie) told entirely from the point of view of the on-board A.I. The gimmick here is that you play as a malfunctioning artificial intelligence on a near-future orbital research station. They're much more subdued, but this game does do a fantastic job of creating a building sense of tension and intrigue as its over-arching mystery is slowly unfurled. If you're also into horror, then even better, because this game definitely has some horror elements as well. If you're in the market for a thoughtful, well-presented science fiction experience, then I highly recommend that you check out Observation. It's real refreshing to come across a science fiction game that isn't just about shooting aliens with laser guns or blowing up space ships. ( < indicates platform I played for review) PlayStation 4 < (via PSN digital download) Solid premise that is let down by hit-or-miss puzzles Some objectives are poorly communicated.Almost immediately gives up on its fixed camera gimmick.Novel twist to the point-and-click / walking simulator genre.
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